The Illustrated Story of Copyright

Expanded Table of Contents

Introduction: Thomas Jefferson Never Saw Anything Like This!

Part 1: Copyright and Technology

Chapter 1: Books and Other Literary Works

• The first copyright technology, the printing press
• Almost five hundred years later, the photocopying machine
Chapter 2: Music and Sound Recordings
• The phonograph
• Radio
• Digital recordings
Chapter 3: Movies and Television
• Movies
• Television
• Cable television
• The videocassette market
• Digital video recordings
Chapter 4: Computers and Computer Programs

Chapter 5: The Internet

Part 2: Copyright Basics

Chapter 6: What Does Copyright Protect?

• Originality
• Books, maps, prints, music, photographs, drama, paintings, sculpture, movies, computer programs, records and tapes, dance, architecture, boat hulls, and characters—whew!
Chapter 7: What Rights Does Copyright Grant?
• Substantial similarity
• The exclusive rights of copyright—copying, distribution, making derivative works, public performance, public display, attribution and integrity, trafficking in sound recordings, technological protection measures, and copyright management information
• Remedies
Chapter 8. Copyright Limitations, Exclusions, and Compromises
• Specific limitations and exclusions
• Works of utility
• Facts
• Ideas
• Fair use
Chapter 9. Other Major Copyright Principles
• How long does copyright last?
• What formalities are required?
• Who owns the copyright?
• Other theories for protecting creative works
Chapter 10. International Copyright Relations

Afterword: Creativity Wants To Be Paid

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